But for the FPS counter you can just Select-X and return to game without saving if you don't want it permanent. Note: several of these changes require starting the emulator again. Select-X ( or back to Quick Menu) > Back > Right once, select On-Screen Display > On-Screen Notifications I know i said this was on Diamond but its actually on Platinum, but it doesnt matter i. Select-X ( or back to Quick Menu) > Overrides > Save Content Directory Overrides (or Game Overrides if specific changes to one game) Very simple tutorial on how to speed up the game on Desmume Emulator. Frame skipping allows emulators to skip a certain amount of frames but still maintains the real-time speed of a game. disables bilinear filtering on some emulatorsįor all changes done through the Retroarch menu using Select-X you need to save them using overrides:.Sync to Exact Content (G-Sync, Freesync) : off (not tested, might work well on supported monitors/TVs)Ĭaveats (still worth it given the major performance boost) it way to fast to do anything with and yes the limit framerate option is enabled. once i click on it the frame rates go up to 400-500 frames. Leave Resampler as sinc, change Quality to lowest (noticeable performance improvement)īack twice > select Video > Synchronization I just downloaded 0.9.10 and i am having the same problem but strangely if i have it running in the background it runs perfect. Hey guys, in this video, I show you where to download DeSmuME 0.9.9 from (the newest version) and how to speed it up considerably (in my case, I got INSANE s. Select-X (Quick Menu) > Back > Right once, select Audio > OutputĬhange the Audio driver to SDL2 (all options use less CPU than alsathread, SDL2 has the less audio and gameplay lag) Goldeneye : 58.83 fps when you start mission, drops to 38 fps during the shooting after the tunnel but then stable at 59.83fps.ĭid most testing on PSX with Moto Racer, reports a constant 59.98 fps but I paid more attention to the actual responsiveness. In this form, uncheck processors 1 and 3, leaving 0 and 2 checked. Right-click the process, and select Set Affinity. Find the process called: DeSmuME.exe or DeSmuME圆4.exe. Goldeneye and Conker's Bad Fur Day are really smoother now with very few slowdowns (combined with tweaks from my previews threads linked below).Ĭonker's Bad Fur Day : 14 fps with the intro rain, 22 fps standing on the rock above the waterfall, full 29.97 fps near the Nasty/Nice sign on second stage, 24-29 fps during the scientist and bee intros. So if you have a dual-core machine, and WinXP/Vista/7, try this: Go to Task Manager (CTRL+ALT+DELETE) Go to the Processes tab. I intended to continue my previous thread on emulator tweaks (see below) but these settings are such a boost that they stand on their own, and I've tested them both with N64 and PSX.
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